![]() ![]() Originally posted by MickeyTJR:There is a visual glitch with the Mess hall and Bio dome where sometimes the ring shows really small, but if you look the building affected by them still light up. Vertical building: You have a tunnel elevator already, it would be cool if we can stack buildings on top of each other on multiple levels, at least those with similar shape or function I have one member that is stuck somewhere - game says he has no access to a tunnel or dock, but I can't figure out where he is. ![]() It would be cool to be able to see where people are (like to click to go to their location, visually, I know you can see a list). ![]() To help that, maybe make the sonar tower range bigger?Ĥ. After 200 days I barely found one aluminium deposit and I'm still searching for copper.ģ. I know the maps are random, but right now it feels too hard to find aluminium and copper and without them there's very little progress. Maybe make this penalty go away after a certain number of days? As it is now I hover at 10% morale with all the needs fulfilled and I am afraid to even make more clones.Ģ. They also seem permanent? I'm at day 200 and still have a -42% morale penalty from earlier days. The clone "expiration" morale penalties are too harsh, especially since for most of the early game you don't have a way to extend their lifespan. Hey, there's a huge potential to this game, here's some early feedback:ġ. ![]()
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